![mutants and masterminds 3e builds taliesin mutants and masterminds 3e builds taliesin](https://percedendersde.files.wordpress.com/2016/09/pwa4lhbr.jpg)
Especially at the higher end, where each rank represents a wide range of measurements, the Measurements Table isn’t intended to provide precise values it’s just a ballpark estimate so you have an idea of how things work in the context of the game. In the previous example, 2,300 feet is rank 7 distance (around half a mile).
![mutants and masterminds 3e builds taliesin mutants and masterminds 3e builds taliesin](https://i.imgur.com/Ktv8dNE.jpg)
If you directly added the ranks, you’d get rank 10 distance, or 4 miles! If you have different ranks, it is best to either handle them separately or convert them to measurements, add the measurements together, and convert them back to a rank.
![mutants and masterminds 3e builds taliesin mutants and masterminds 3e builds taliesin](https://growingdread.files.wordpress.com/2018/07/cropped-avengers-ios-wallpapers-marvel-laser-time.jpg)
Adding the measurements, you get about 2,300 feet. Putting rank 4 distance together with rank 6 distance is not rank 10 distance! Rank 4 is a distance measurement of 500 feet. So rank –6 is half a pound, 1/16th of a second, and 3 inches, for example.ĭon’t directly add ranks. You can extend the negative side the Measurement Table just like you can the positive side, with each lower rank halving the previous measurement. In the time rank example, the time it takes a Speed 14 hero to cover 30 miles is rank –1, or 3 seconds. Like abilities, measures can have negative ranks. Time rank 4 is actually all measures between 1 and 2 minutes, and time rank 16 is everything between 2 and 4 days! So if you’re looking for a measurement that’s not on the table, pick the next highest one that is so 12 hours is a time rank of 13 (more than 8 hours, but less than 16), and 6 miles is a distance rank of 11 (more than 4 miles, but less than 8). When using the Measurements Table, there are a few important things to keep in mind:Įach rank represents a range of measures. Since 10 – 8 = 2, the hero can then toss the truck rank 2 distance (120 feet)! MEASUREMENTS TABLE RANK So a hero with Strength 10 (able to lift 25 tons), picks up a 10-ton truck (mass rank 8). Throwing Distance Rank = Strength Rank – Mass RankĪs another example, the distance rank a hero can throw something equals the hero’s Strength rank minus the mass rank of the object. A hero with Speed 14 covers the same distance in (13 – 14 = –1) just 3 seconds! So a normal human (speed 0) walking 30 miles (distance 13) takes about 16 hours. Reversing the previous formula, we can also figure out how long it takes someone at a particular speed to cover a given distance, by subtracting the speed rank from the distance rank to get a time rank. The same character can go an amazing 16 miles in just 6 seconds (the time of one action round)! In fact, with normal human speeds, you can just directly compare the time and distance columns of the table! As another example, a hero with Flight 12 can cover 8,000 miles in an hour! That’s 12 (speed) + 9 (time) = 21, the rank for 8,000 miles. So a normal person can cover 2 miles in an hour (time 9 + speed 0 = 9, the rank for 2 miles). To determine the distance a hero covers in a given amount of time, add the rank of the time to the rank of the hero’s speed, with normal human ground speed being rank 0.
![mutants and masterminds 3e builds taliesin mutants and masterminds 3e builds taliesin](https://growingdread.files.wordpress.com/2018/07/marvel-dc-race.jpg)
Similarly, the mass, distance, or time affected by various other traits, especially powers, is determined on the Measurements Table.Īlso, because the measurements on the table operate at the same scale (roughly doubling every rank), it is possible to use it to quickly figure out relationships between things like mass, distance, speed, and time: So the amount of weight a Strength rank of 3 can lift is determined by finding the equivalent weight measurement on the table, or 400 lbs. The relationship between rank and measure has a number of uses in this game.įirst, the capabilities of many traits are translated from their rank into a measurement. There is a direct relationship between rank and measure, as shown on the Measurements Table. The game also uses a system of measures, real world values like pounds, seconds, minutes, hours, feet, yards, and miles, to name a few. Every quantifiable trait in the game has a rank assigned to it. So you might say a hero has “rank 8 Strength” or simply “Strength 8” (which mean the same thing), or that an effect is rank 5, 9, 15, or what have you. This game uses the term rank when talking about the value of a game trait.